Traits
All character modifications are traits that represent
- Natural affinity, physical/mental pre-disposition, or physical/mental feature.
- Investment of time
- Personal experience
- Learning
- Impactful event
Traits are categorized as:
- Natural Traits
- Experience Traits
- Event Traits
Traits are the reason your character can:
- Learn a new skill
- Improve an existing skill
- Improve a physical or mental attribute
- Explain an inherent ability, physical feature, or mental feature
- Undergo a sudden physical or mental change
Traits can have prerequisites:
- Minimum attribute
- Minimum skill level
- Another trait already taken
Natural Traits
Name | Description | Notes |
---|---|---|
Strong Ancestors | Apply +2 to Strength. | — |
Brawny Ancestors | Apply +1 to Strength and Constitution. | — |
Nimble Ancestors | Apply +2 to Dexterity. | — |
Charismatic Ancestors | Apply +2 to Charisma. | — |
Clever Ancestors | Apply +2 to Intelligence. | — |
Wise Ancestors | Apply +2 to Wisdom. | — |
Natural Weapon | You have claws, long teeth, spikes, or any physical feature that can be used as an improvised weapon. Unarmed attacks deal 1d4 damage. | — |
Protective Exterior | You have scales, tough skin, carapace, or a similar defensive layer. Reduce any physical damage taken by 1 point. | — |
Winged Ancestors | You have wings. You gain the ability to fly with a speed of 20ft per action. Apply -1 to Constitution due to the reduced density of your bones. | — |
Underground Ancestors | You gain the ability to see normally in semi-darkness. | — |
Keen Perception | You have exceptional eyesight and hearing. You gain the Adept rank in Perception. | — |
Skilled Climber | You are a natural climber. You gain the Adept rank in Climbing. | — |
Born Swimmer | You are a natural swimmer. You gain the Adept rank in Swimming. | — |
Natural Skill Affinity | Gain the Adept rank in any Physical skill. | — |
Experience Traits
Name | Description | Notes |
---|---|---|
Improved Constitution | You gain +1 to Constitution. | — |
Strength Conditioning | You gain +1 to Strength. | — |
Dexterous Training | You gain +1 to Dexterity. | — |
Charismatic Rehearsal | You gain +1 to Charisma. | — |
Scholarly Study | You gain +1 to Intelligence. | — |
Cultivation of Wisdom | You gain +1 to Wisdom. | — |
Skill Training | Increase your rank in any skill. | Cannot be taken multiple times for the same skill during the same level-up. |
Event Traits
Name | Description | Prerequisites |
---|---|---|