Attributes
Attribute | Description |
---|---|
Constitution | Physical robustness. |
Strength | Physical strength. |
Dexterity | Physical finesse. |
Charisma | Ability to influence the world around you with personality, spirit, or communication. |
Intelligence | Ability to comprehend, understand complex ideas, and solve logical problems. |
Wisdom | Intuition, instinct, insight. |
Memory | Ability to recall an amount of information with a degree of clarity. |
Willpower | Discipline of thought and the mind. Ability to channel an amount or potency of magical or divine energy. |
Characters have numbers representing physical and mental attributes.
Default attribute value for an adult humanoid is 10 Max value for any attribute is 20
All values over 10 are +1
- 11 = +1, 12 = +2, 15 = +5, … All values under 10 are -1
- 9 = -1, 7 = -3, 4 = -6, …
Rolling for stats: 2d4 + 5
Constitution
Modifier added to HP every level up. Physical exhaustion = 1 hour + modifier * 10 minutes
Strength
Flat damage modifier for strength weapons.
Dexterity
Flat damage modifier for dexterity weapons.
Charisma
Modifier affects social skills
Intelligence
Wisdom
Memory
Memory pool = 10 + modifier
Willpower
Mental exhaustion = 10 points + modifier * 4