Attributes

Attribute Description
Constitution Physical robustness.
Strength Physical strength.
Dexterity Physical finesse.
Charisma Ability to influence the world around you with personality, spirit, or communication.
Intelligence Ability to comprehend, understand complex ideas, and solve logical problems.
Wisdom Intuition, instinct, insight.
Memory Ability to recall an amount of information with a degree of clarity.
Willpower Discipline of thought and the mind. Ability to channel an amount or potency of magical or divine energy.

Characters have numbers representing physical and mental attributes.

Default attribute value for an adult humanoid is 10 Max value for any attribute is 20

All values over 10 are +1

  • 11 = +1, 12 = +2, 15 = +5, … All values under 10 are -1
  • 9 = -1, 7 = -3, 4 = -6, …

Rolling for stats: 2d4 + 5

Constitution

Modifier added to HP every level up. Physical exhaustion = 1 hour + modifier * 10 minutes

Strength

Flat damage modifier for strength weapons.

Dexterity

Flat damage modifier for dexterity weapons.

Charisma

Modifier affects social skills

Intelligence

Wisdom

Memory

Memory pool = 10 + modifier

Willpower

Mental exhaustion = 10 points + modifier * 4